The Path
How Ascension Works
Find an Event
Official events at approved local stores.
Compete
Three Swiss rounds — Best of 1 or Best of 3.
Earn Ascension Progress
Every match counts toward your season total.
Climb the Season
Live standings rank every registered player.
Qualify / Ascend
Top three who meet the point threshold are crowned.
The Race
Current Season Standings
The Gathering
Find an Ascension Event
Official events at approved stores. Search by store, event, city, state, or ZIP.
Text-based search only — no browser location permission required. Works on desktop and mobile.
The Crown
What Ascension Earns
Three permanent titles are awarded at the end of each season, based on the current qualification rules.
The Ascended
Season champion. Permanently enshrined in the Hall of the Ascended.
Ascension Finalist
Second place. A permanent, recognized finish in the season record.
Ascension Vanguard
Third place. Permanently recognized among the season's leaders.
Top finishers may also propose a creative reward, subject to final approval by 2nd Wind Games. Ascension never processes player payments online — the $10 entry is paid in person at the store.
The Honored
Hall of the Ascended
The Local Hall
Play Locally. Ascend Globally.
Ascension lives at approved local stores. Find an event near you, or apply to host official events at your store.
For Stores & Organizers
- · Stores apply and are reviewed by an Auroria administrator.
- · Approved stores publish official events via authorized organizer accounts.
- · A store may run up to 2 official events per week.
- · The $10 entry is collected in person; Auroria never processes player payments online.
Apply to Host
Submit your store for review. Once approved, your organizers can publish events.
Local Tools
Casual Local Bracket
A free browser-only bracket tool for local play. Not an official record — no Ascension Points, no entry fees, no standings.
Saved in this browser only · Not submitted to Auroria
Recommended 1v1 Format: Undefeated Progression
Undefeated Progression keeps players in the event and pairs the winningest players against each other until only one undefeated player remains.
Round Robin (full play) and Double Elimination (knockout with a losers bracket) are also available.
Event Setup
Players are paired each round by record. Undefeated players face other undefeated players when possible. The last undefeated player is the event winner. Everyone keeps playing until only one undefeated player remains.
Event Rules Quick Reference
- Legal deck size: 51 to 61 cards total, including the leader.
- Players may use 1 leader.
- Up to 4 copies of each non-leader card unless a card says otherwise. Basic Energy is unlimited; Empowered Energy is limited to 4 copies.
- Tournament Best-of-3 matches allow a 10-card side deck.
- Multiplayer modes use Slow Mode by default, except Casual Chaos.
- Casual Chaos is a 3-player 1v1v1 format with normal mirrored action windows.
- Alliance War is 2v2 with shared team Influence (Slow Mode).
- Kingdom War is 3v3 — each team has 1 King and 2 Guards. Each player has their own Influence.
