
About Auroria
A World Built to Keep Growing
Auroria is an independent fantasy game universe being built outward from a trading card game — a project that begins at the table and hopes to grow into something larger.
What Is Auroria?
A fantasy universe, not just a card game
Auroria is a dark fantasy universe of gods, monsters, exiles, and unlikely leaders — built around a trading card game with its own rules, regions, and characters. The project brings the game together with a living world and playable digital experiences in one place.
It is not only a set of cards. Auroria aims to be a connected world that players can enter through the tabletop, explore through lore, and experience through additional games — all rooted in the same history and cast.

What Exists Today
- A complete trading card game with its own rules and FAQ
- Starter decks and Set 1: Mystery and Discovery
- A guided Story Mode with narrative duels
- A world map, community forum, and organized-play hub
- Playable digital experiences in Pirates of Auroria and Rune-Bearer
The Long-Term Vision
- Grow the card game into a deeper, living competitive scene
- Expand the world with more lore, regions, and stories
- Explore additional games set within the same universe
- Keep development close to the community as the project grows
These are hopes, not finished products. The project can grow into them over time.
The Philosophy
Built from the TCG outward
The card game is the foundation. The world, the games, and the community grow outward from it — each one a new way into the same universe.
An Independent Project
Built independently by 2nd Wind Games
Auroria is an independent project from 2nd Wind Games. It is being designed and developed directly, not as part of an established publisher — which means the project can take its time, listen to its players, and grow at its own pace.
That independence shapes how the game is made: development stays close to the community, the rules and cards can keep evolving, and the world can expand in response to the people actually playing it. The aim is to build something that earns its place over time, rather than arriving with infrastructure already in place.
That is the underdog spirit of the project: start with what you have, keep improving, and give people a reason to believe before the outcome is certain.
Beyond the Cards
The cards are only one window into Auroria
The same world the cards draw from can be explored as a map and experienced through playable adventures. Each one is a different way into the same history.
Transparency
Where Auroria is today
An honest look at what exists right now. This is not a release schedule — it is the current state of the project.
Auroria TCG
PlayableFull rules, FAQ, and game modes.
Story Mode
PlayableA guided tutorial campaign with narrative duels.
Pirates of Auroria
Playable · EvolvingA 3D sea campaign that keeps growing.
Rune-Bearer
Playable StoryA pixel RPG set within the world.
Manual Battle
PlaytestA free-form tabletop playtest table.
Community & Competitive
ActiveForum and the Ascension organized-play hub.
Step into Auroria
However you want to begin — exploring the world, playing the game, or understanding why it exists — there is a way in.

